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Originally Posted by Mark_Miller
But, IMHO, there is little difference between physical and virtual model making.
essentialy, we are doing the same thing
just the tools are different
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My thoughts too. It's my constant battle between wanting to make 2D images or 3D "images"....(and possibly explains why I have such limited output- I sit around wasting too much time being paralyized "painting or modeling....painting or modeling....arghh....)The prep work is the much the same same- grab all the reference material possible, and then go to town to try to make whatever was in my head pop out in the material world, while being open to whatever flashes come during the actual process....could be spillled bolts, could be a big nasty airbrush splotch...."hmmmm...that would be a nice place for a cloud...."
RK
karrart.com
[quote=JohnReid].
On another subject,it has been said that Dioramas are the highest expression of what we do as Modelers.What do you guys think?
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If dioramas aren't the highest form of modeling, they're darn near close. On a regular model, say any given....oh, I don't know.....Fokker D.VII, if a strut goes here, it goes here- we're bound by the constraints of "D.VIIness".
A diorama can be large, small, complex, simple....what ever one wants. Shep Paine's book changed my life when it first came out. Aside from the good hands-on modeling information, there was also a lot of stuff about composition, story telling etc- things that are applicable to all sorts of creative works.
The "diorama mind" is often at play when I do 2D work.
Now if my wife would just let me convert the den into my own version of Pirates of the Caribbean...maybe 1/8th scale of the Disneyland ride.....
RK
karrart.com