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1999 Closed threads from 1999 (read only)


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Old 4 October 1999, 02:36 AM   #1 (permalink)
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Now before you start in on me, let me say that I'm all for realism in WWI flight sims. BUT... RBII seems to have taken realism too far when it comes to ground fire from machine guns. We all know that MG fire was a danger (MvR broke his own rule flying low over enemy lines, yadda yadda), but in RBII, ANY flying below 3500' is an automatic death sentence. I've not conducted anything approaching a scientific study on the game, but I do know that I was shot down in 5 out of 6 missions (while gyrating wildly) yesterday, all by ground MG's, at 3000' or higher. This means that MG's with an actual distance to target of a mile or more are scoring hits not just into the airplane, but into the pilot's body around 70-80% of the time a plane flies over them. That's not just unrealistic, its stupid. And it takes the fun out of the game.

Is anyone else experiencing this same frustration?
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Old 4 October 1999, 03:21 AM   #2 (permalink)
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Stephen,
I remember the same thing when I first started this game but don't notice it as being as bad now. Maybe one of the patches toned this part of the game down a little. Have you installed all the patches?

Steve
 
Old 4 October 1999, 03:27 AM   #3 (permalink)
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I haven't installed any of the patches. Afraid to. I have no 3D card, and my sound card isn't game compatible, so I'm lucky that RBII runs as well as it does on my computer. Got plenty of speed, RAM and memory, but I hear that the sound card and lack of a 3D card would kill the game if I upgraded.
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Old 4 October 1999, 04:26 AM   #4 (permalink)
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Stephen, I've always had a 3d card with RB2 and the patched version RB3d, but I have heard of other guys flying with just Direct Draw on (No 3d options).

So the game should work, and yes AA is much more realistic in the patched version (No more sgt York Platoons). Just don't log on a MMP server at Ace Difficulty, Mr york and his 3 clones are waiting for you at every aerodrome. lol

If it doesn't work you can always re-install.

*Warning* : flight models changed, Spad is worse, Camel is better.
 
Old 4 October 1999, 05:12 AM   #5 (permalink)
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First, I just got a 3D card but have been flying on and off line for over a year and never had a problem using direct draw with the 3D patch. Now the sound card issue is a different story...Good luck.

Second, I fly on-line with Jagdgeswader 1 and when going bombing never, ever fly over 500m over a target, especially an aerodrome. The AA, at least at ace level, will chew you up everytime and most likely head/heart shoot you. Fly so you can see your shadow on the ground or over 1500 m above the AA fire, but you'll have a hard time scorring any hits from that alt and since you can only drop 1 bomb at a time you'll more than likely get bounced by scouts before you can destroy the target.

Here's the process: come in low, really low (<500 m), and drop your bomb, pop up to avoid the blast but not so high that the AA comes on (<4-500m), dive immediately back down. wash, rinse, repeat.

It takes practice but by staying low the AA won't activate.

Paul aka JG1vonSchpam_J6
 
Old 4 October 1999, 05:22 AM   #6 (permalink)
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Stephen,

Seems to me I remember a couple of numbers in the .ini file which control accuracy and spread etc for Archibald. It's been a long time (be even longer if they don't fix the **** Camel FM) so I can't remember which figures or .ini file. *Someone* must remember???

regards

Darryl
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Old 4 October 1999, 05:34 AM   #7 (permalink)
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You guys are talking WAY over my head... I'm lucky to turn my 'puter on. But, I do follow directions quite well.

Just so ya' know... I got a HP Pavilion 6475Z with 466 Celeron, 96 RAM, 15.3 hard drive, 8mb ATI RAGE Pro Turbo graphics and Premium Polk Audio/Powerport sound. Does that mean anything to anyone?
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Old 4 October 1999, 05:48 AM   #8 (permalink)
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HP Pavilion 6475Z with 466 Celeron, 96 RAM, 15.3 hard drive, 8mb ATI RAGE Pro Turbo graphics and Premium Polk Audio/Powerport sound. Does that mean anything to anyone?
Yes. Sounds like one hell of a system to me. When you have a chance, beef RAM up to 128MB. I know that Bill said that "640K of RAM should be enough for anybody", but why take chances?

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Old 4 October 1999, 07:09 AM   #9 (permalink)
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Try to get VonToms Campaign Manager. It has an option of adjusting the ground fire for you and many other control features (adjusting the date, reviving a fallen pilot etc.) I had a look in the help section and found the following URL. Hope it works. http://www.powerup.com.au/~tomh/rb/vontom....>
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Old 4 October 1999, 08:45 AM   #10 (permalink)
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There was a directory named groundf.ini, where you can change Archie, but this directory does not work in RB3D. There is another ini in the main file where you can change it . I forgot its name, but it is easy to find. There are only a few inis.
 
 

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