View Single Post
Old 23 December 2005, 10:46 AM   #13 (permalink)
FlyXwire
Forum Ace
 
FlyXwire's Avatar
 
Join Date: Feb 2003
Posts: 918
Perhaps so!

Still there's few modders out there that can devote the resources needed to make a stand-alone WWI sim (just basic economic/intellectual reality).

As modder/gamers we use our spare time to contribute to our hobby.......as professional developers, concerns like Gennadich and Third Wire have a lot more invested (and at stake) than any of us ever will.

(just ask John McKay ex-KOE and Project A developer)

I hold every WWI retail developement that comes along dearly.......many teams have rolled the dice in the past........and ultimately failed. Making sims and bringing them to market seems more of an art than a science nowadays, so when some developer comes along with an eye to give WWI a try, it's time to lend support in anyway possible, and to keep the fingers crossed that maybe this one will actually make it to.......the end market!
__________________
Dave S.

"Real aviators are very sharp and not so timorous. That did not help their good relations with the bureaucrats." Willy Coppens
FlyXwire is offline