I'd still like to know how well these (seemingly HUGE) models will fly online or even offline in lage groups. Rendering 4-5 of these things at once with the terrain and effects makes me think nothing but the biggest baddest computers will run it. Of course, for this detail, it would be worth it
FlyX, I didn't mean put us, the WW1 builders, out of biz. I meant EVERY flight sim. If you can get this much 3D detail to run smoothly in numbers needed for typical WW1 combat on a moderately fast computer, they've got a BIG leg up on the rest of us