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Old 6 February 2003, 03:27 AM   #1 (permalink)
StephenLawson
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Join Date: Dec 2001
Location: Colorado
Posts: 7,691
 
Welcome Class: *There's a foot of snow outside and I have had two requests for a follow up class to last years 'highly informative series' of online classroom endeavours. Informative, *due to class participation that is.

The topic is Modeling Health 401. *Here we will discuss some overall concerns that effect us during our modeling exercises that often, manifest themselves in a negative manner long after we get up and close up shop for the day.

I will be referencing a paper by Dr. Allen Harrison, fellow modeler and Chiropractor. *Dr. Harrison gave this Paper at a recent IPMS meeting as a program. I find this topic relavent and a word to the wise as it were. *We often ignore the small concerns until it gets too agrivating. By then we don't know where to start to fix the prpblem.

First of all. Posture: *When you sit at your desk for any lengthy period of time a modeler tends to work in a very small area of their desk. (See the Laws of Modeling 101.) *We tend to stoop or hunch over to work on microfine details. *The average table height is 36 inches. *This stooping or hunching puts your spine out of alignment and temporarily its not a large concern. *But later when you get up do you ache or find that you get headaches if you sit and work too long? *

Consider what is comfortable and think of that as a priority. Modern offices are more concerned today about erganomically healthy chairs. *Employee comfort and good health promotes more hours at work. *Try to see that making your modeling space adapt to you is much more effective in making your hobby enjoyable. *

Spine in a vertical position, neck aligned with your spine and elbows at a maximum of 90 degrees. For me when I built my desk (see Poetry of Modeling 301) I raised the table surface to about 40.5 inches. *While I work I can rest my elbows and arms on my desk. *I can spend 4-5 hours working and I don't feel bad like I used to with a 36 inch high table surface. *Also I'm not as frustrated when something doesn't go right, its easier to back up and try again. *Face it if your emotionally aggrivated it won't help you enjoy your build.

Pop quiz: what is the real reason we use putty or filler when working with models?
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