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Hello Ian,
i would strongly recommend a joystick with force feedback. It helps you a lot providing a stall or recognize other 'warning signals' like wing vibrations when diving too fast, etc.
The rudder control with twist is a good start but on the long run its quite stressful for your wrists - in some planes youre constantly working with the rudder in order to keep it in the air - so that i recommend you rudder pedals.
Regarding to the learning curve you've mentioned: Yes, it can be frustrating. The higher the degree of 'realism' in a ww1-flightsim the more demanding are the machines and the more difficult is it to get back home in one piece.
Maybe it helps when i tell you some of the mistakes i made when i first played a flight sim (Flying Corps):
* Don't attack everything everywhere - be sure youre not outnumbered and dont follow enemy planes too deep into enemy terretory. If your way back home is cut off by another squadron which just entered the scene, you'll know what I mean.
* Don't start a curving fight with a Fokker Dr.I while flying a SE5 - you have to know the advantages and disadvantages of your plane and use them in the right way. Same with the enemy planes: know their weaknesses and strenghts very well.
* Don't get 'lost' in battle. Be sure you know where your squadron mates are and where the enemy is. Situational awareness is very important. Dont get isolated and always be aware on which side of the front you are.
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