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I know First Eagles will run on the 32 bit flavour of Vista, because I have that OS on my laptop and it runs FE okay. Don't know about 64 bit though. Probably a case of not wanting to widen the things the developer has to offer support help for in saying it won't run on Vista. As for the newer OS, I really don't know on that score either, I guess the Third Wire forums would be the place to inquire.
Like many, I have high hopes that Rise of Flight will mature, especially since the marketing ethos is to keep selling aircraft into it, and if they want that marketing strategy to work, they'll have to keep adding to the content in the manner of an RPG to keep the interest levels up, so they definitely have an incentive to improve matters. It would be nice to see stuff like the Harry Tate and DH2 get a look in on a sim for a change, instead of the usual DR1 obsession.
But right now, I think the main problem with RoF is that it is touted as a 'next generation sim', and it simply is nothing of the sort. True, it does have what could be regarded as next generation graphics, but as far as immersion and depth goes, it's not even as good as air combat sims from over ten years ago; even the old Microprose Knights of the Sky WW1 sim blows it out of the water as far as campaign depth goes, and the dynamic campaign in the old Falcon 4 combat sim is still streets ahead of both it, and most other air combat sims that have come out over the past decade. So if the developers of RoF want us to really regard it as a next generation sim, then they should be addressing that kind of thing as opposed to relying on pretty graphics.
Al
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