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It depends on whether the software is mimicking true perspective or camera lens perspective. It seems to me that it's doing alot of perspective flattening, which is something that happens with cameras using a 'long' or 'zoom' lens. This tends, with aircraft, to make one side of an object appear of equal (or sometimes greater) length than another. This is what seems to be happening in your example. So either the 'virtual' lens is too long (in terms of milimetre size) or something is slightly askew. Human eyes would not perceive perspective in such a way, ordinarily.
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