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A slightly odd solution this, but maybe worth a try...
If you have the Over Flanders Fields WW1 flight simulator add-on for CFS3, it does actually generate weather for each day of WW1 based on the actual weather there would have been at the time and place you are when in your campaign, even to the extent that missions get canceled owing to poor weather, and that can sometimes be a few days of your campaign. I don't know what their data source was, but here's the blurb from the OFF website with regard to that feature:
Historical weather mode - weather plays out as it did historically and directly affects the quantity of craft in the air as well as on very bad days actually grounding the crews. NEW For phase 3: Historical weather has a direct impact on air traffic density.
So you could do one of two things. You could either simply use that sim as a practical tool for reference, which would be fairly useful, since you could do it from an airfield that relates to your story, or you could email the developers and ask them what their source for the data was. Incidentally, I've actually crosschecked OFF with genuine combat reports a few times, and it does indeed seem to portray weather quite accurately.
Al
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Wiseman: When you removed the book from the cradle, did you speak the words?
Ash: Yeah, basically.
Wiseman: Did you speak the exact words?
Ash: Look, maybe I didn't say every single little tiny syllable, no. But basically I said them, yeah.
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