>but in RBII is virtually unflyable. Won't turn no matter whatcha try... when you finally coax it into a turn it spins in a matter of seconds. I know it was difficult to fly, but not impossible.<
Sorry Stephen but this sort of thing sets my teeth on edge. I get tired of ppl who fly flight sims and expect to be instant Voss's. Pilots take time to train and aircraft take time to learn. It is too Dynamix's credit that the Camel is the hardest to leanr and the most complex flight model. Hence it is also the hardest and time consuming to master as well as dangerous to newbies.
Put in the hands of a WWRhen, or a WWPendragon the thing is also a killer. I fly the Camel almost exclusively in RBII and am a pretty decent exponent of it in MMP, it is the only aircraft that poses a challenge and is by far the most interesting in the game as well. That is cant be turned and spins too readily is garbage.
You have to learn your craft. It is cries of "I cant fly this first go" in flight simming which has led to the dumbed down mediocre sims we often get today. It annoys the hell out of me too.
Good on Dynamix for making the Camel touchy twitchy and hard to fly. If it means you have to learn your craft then so be it.