The Aerodrome Home Page
Aces of WWI
Aircraft of WWI
Books and Film
The Aerodrome Forum
Sign the Guestbook
Help
Links to Other Sites
Medals and Decorations
The Aerodrome News
Search The Aerodrome
Today in History
The Aerodrome Forum


Go Back   The Aerodrome Forum > WWI Aviation > Art


Art Topics related to WWI aviation artists, art, aircraft profiles, 3D rendering, etc.


Welcome to The Aerodrome Forum, an online community where you can discuss WWI aviation with thousands of other members from around the world. To gain full access to the Forum you must register for a free account. As a registered member you will be able to:
  • Post messages and search the Forum

  • Privately communicate with other members

  • Participate in live chat sessions other members

  • View images by talented aviation artists in our Gallery

  • Buy, sell or trade items in our Classified Ads
All this and much more is available to you absolutely free when you register for an account, so sign up today! If you have any problems with the registration process or your account login, please contact us.

Closed Thread
 
LinkBack Thread Tools Display Modes
Old 19 March 2004, 08:21 AM   #31 (permalink)
Scout Pilot
 
Bob_D's Avatar
 
Join Date: Nov 2001
Posts: 336
Quote:
Originally posted by Gregvan@Feb 27 2004, 05:31 AM
[b]By the way, I believe that the straight-sided Balkenkreuz seen on the balloon is a small error too. I've never seen anything but Iron Crosses on German balloons, no matter the date. Even though the airplanes changed their cross styles in April 1918, I don't think this change was effected on balloons - can anyone prove me wrong with a photo ??

Greg VanWyngarden
Greetings All!

Mr VanWyngarden raised an interesting point here. Can anyone tell me if the German Balloon Corp. switched to the BalkenKreuz as did the rest of the Air Service? I really would like to know as I am constructing a balloon diorama and would like to portray the accurate markings (September 1918). Thanks in advance.

Regards,
Bob D.
__________________
"Elijah was reputed to be the patron saint of aviators, but as he went to Heaven in a chariot of fire, this was something we weren't too keen about. "
Kiffen Rockwell
Bob_D is offline  
Old 20 March 2004, 12:30 AM   #32 (permalink)
Forum Ace
 
Tim West's Avatar
 
Join Date: Nov 2003
Location: SEATTLE-USA
 

My Gallery
A small update, kind of.





Since I got no feed back on color choice, I went it alone and hoped for the best I like this better than my last attempt at Luke's #26. Now I will start working on some new scene renders featuring Luke and possibly a scene together with Joe Wehner. Well at least with a plane that "might" be Wehners.
__________________
"moving on up....."


Tim West - Mad Mesher - Fokker Profiles - !GO SOUNDERS FC!
Tim West is offline  
Old 20 March 2004, 03:07 AM   #33 (permalink)
Forum Ace
 
Alan's Avatar
 
Join Date: Jan 2003
Location: Houston, Texas by way of Joisey
Posts: 575
 
Well, regardless of what others might think, or rather, those who truly know about this particular steed, I just want to say that I think you did an awesome job, Tim!

My first words: WHOA! AWESOME!

Our own Stephen is the Luke expert here so I'll PM him to take a look....(No worries&#33
__________________
Far better is it to dare mighty things, to win glorious triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a gray twilight that knows not victory nor defeat. -Theodore Roosevelt

Alan is offline  
Old 22 March 2004, 12:52 AM   #34 (permalink)
Forum Ace
 
Tim West's Avatar
 
Join Date: Nov 2003
Location: SEATTLE-USA
 

My Gallery
Why thank you Alan Since the last post I was able to complete the following:

"Where Eagles Dare"



Summer of 1918, USAS 1st PG 27th Aero. Flight roster includes Frank Luke and Joe Wehner. Their flight has engaged a group of Fokker DvII's from Jasta 13. The encounter ends with a route of Jasta 13. (We can assume its Wehner's plane....right )

You can see a bigger version in My Gallery

Due to the file size limit I was not able to post a bigger virsion in the gallery section. I will update my site with a bigger version this week.

Here is a small sample:



I had fun doing this one B)
__________________
"moving on up....."


Tim West - Mad Mesher - Fokker Profiles - !GO SOUNDERS FC!
Tim West is offline  
Old 22 March 2004, 02:37 AM   #35 (permalink)
Forum Ace
 
Alan's Avatar
 
Join Date: Jan 2003
Location: Houston, Texas by way of Joisey
Posts: 575
 
An excerpt from my comments at the gallery-

I think what makes it so good isn't just the outstanding renderings of the aeroplanes but the way in which they are placed throughout the image...but the thing, to me, that makes it come alive is the clouds! They're perfect for summer!

I can't overstate that anymore. If the clouds were missing, to me, it would still be a good job...how hard is it to make clouds that are forming thunderheads? As in afternoon convective development? Just curious. I'd wager in your scene which ones I'd think are ripening even now!
__________________
Far better is it to dare mighty things, to win glorious triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a gray twilight that knows not victory nor defeat. -Theodore Roosevelt

Alan is offline  
Old 22 March 2004, 05:59 AM   #36 (permalink)
Forum Ace
 
Mark_Miller's Avatar
Contributor
 
Join Date: Aug 2001
Location: Danbury CT. USA
Posts: 1,017
 

My Gallery
Nice work Tim
The forground SPAD looks very convincing.

a couple crits
Generaly not a good idea to have a prop exactly vertical or horizontal.
tends to do bad things.
might want to desaturate the prop blur a little as well.

also - you might want to try to desauturate/ligten the planes in the background a little to get them to push back.

profiles look good as well.
You might want to consider putting in a light shining up from the bottom to give a little "reflected light"
low intenity, I usualy give it a little blue cast.
sometimes green.
helps the illusion of depth.

Just some ideas B)
Mark
Mark_Miller is offline  
Old 22 March 2004, 06:40 AM   #37 (permalink)
Forum Ace
 
Alan's Avatar
 
Join Date: Jan 2003
Location: Houston, Texas by way of Joisey
Posts: 575
 
Back to clouds for a minnit....are they hard to render?

I say that because, and this is not a criticism, but summer time cloud formations like the ones Tim did would tell me it was morning...low, scudding ones. Early afternoon would see some definite build ups, no anvils, per se, and late afternoon would have some healthy convection occurring.

The challenges it would seem to me, wouldn't be the clouds but the warped lighting of sunlight.

But the effects might be stunning.


*trying not to be picky, but helpful*
__________________
Far better is it to dare mighty things, to win glorious triumphs, even though checkered by failure... than to rank with those poor spirits who neither enjoy nor suffer much, because they live in a gray twilight that knows not victory nor defeat. -Theodore Roosevelt

Alan is offline  
Old 22 March 2004, 03:37 PM   #38 (permalink)
Forum Ace
 
stephen's Avatar
 
Join Date: Aug 1998
Location: USA. One Nation, Under Surveillance.
Posts: 2,672
 
Tim:

Way cool. I'm impressed.

While I appreciate Alan's compliment, I'm unqualified to critique your excellent work. I can tell you after his final class period, Luke scampered out behind the science hall at Phoenix Union High School in April of 1915 to grow a garden, but I'm clueless on colors and markings. Greg is probably Da Man for that (van Wyngarden).
__________________
There will never be concentration camps in America.
We'll call them something else.
stephen is offline  
Old 22 March 2004, 10:14 PM   #39 (permalink)
Forum Ace
 
Tim West's Avatar
 
Join Date: Nov 2003
Location: SEATTLE-USA
 

My Gallery
Thanks all for the positive comments B) Good or bad it all helps in the end.

Alan,

The scene is intended to be morning. I have thought about your comments and it would be interesting to add more sky features. I think it would be challenging to keep ambient hues of light through out the scene consistent, but not impossible.

Generally clouds are easy to draw. I don't render them in the scene. They are all post production either via a background or independent layers. Render times would be huge if I tried to actually model realistic clouds. Also some times photos of clouds work just as good. In the above scene, the clouds at the horizon are from a photo and the clouds in the foreground where created in Photo Shop.

Mark,

Heh I did not realize until you mentioned the prop positions. They are all in a near vertical position. Especially the Spad in the foreground. DOH! I have started a prop re work. It should not be that big of a deal to fix. *Layers are awesome!* Also I do a sperate scene render of the props and hubs so as I can tweak them without goofing up rest of the scene.

I tried to "fog" or desaturate the high Spad. Maybe I can play with this some more.

For this scene, after thinking about some of your previous comments, I messed with the camera settings a lot, trying to get the best depth I could, as you mentioned before, it makes a big difference. A lot can added with light and depth of field. Lots to think about.

Thanks for checking it out
__________________
"moving on up....."


Tim West - Mad Mesher - Fokker Profiles - !GO SOUNDERS FC!
Tim West is offline  
Old 23 March 2004, 09:10 AM   #40 (permalink)
Forum Ace
 
Mark_Miller's Avatar
Contributor
 
Join Date: Aug 2001
Location: Danbury CT. USA
Posts: 1,017
 

My Gallery
Quote:
Heh I did not realize until you mentioned the prop positions. They are all in a near vertical position. Especially the Spad in the foreground. DOH! I have started a prop re work. It should not be that big of a deal to fix. *Layers are awesome!* Also I do a sperate scene render of the props and hubs so as I can tweak them without goofing up rest of the scene.
Hi Tim
I also render out props and hubs (and engines if needed) by themselves so I can bring them in on their own layer.
I can't imagine how else you could isolate it for the radial blur filter.
in fact, I also render out all the individual aircrfat to seperate layers as well.
This way you can individualy fool with hue/sat/brightness etc...
which makes it easy to do the mods I mentioned before.
Also makes composition FAR more easy as you can make small size/angle/location changes to each aircraft.
Can't move them far of course, as they are only "perfectly right" in the original location, but fudging a little isn't noticable.

You have to always be careful of any dead verticle or horizontal elements.
It can easily kill the compositional flow of an image.
Easy to miss, but once you see it, it you usualy sticks out like a sore thumb

layers in photoshop - awesome is the word
The power and utility of this feature is incredible. B)
I find new uses all the time.

I like the mud on the wheels.
I've been wanting to try something like that as well.
Unfortunately my software doesn't have a diffusion map so I can't change the shinyness/reflectivity within a single element.

This latest image of yours was very ambitous.
It's a complicated piece and you pulled it together well.
good sense of atmosphere.
and your textures are nice as always.

Keep it up
Mark
Mark_Miller is offline  
Closed Thread

Bookmarks

Tags
frank luke



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


Similar Threads
Thread Thread Starter Forum Replies Last Post
Frank Luke stoney Camouflage and Markings 0 16 February 2006 04:25 PM
Frank Luke Barrett People 13 19 April 2004 09:07 AM
Frank Luke Alan Art 25 26 February 2004 01:08 PM
Frank Luke - 9/18/18 TeeKay Aircraft 3 25 May 2002 06:28 AM
Frank Luke, Jr. Stacy 1998 8 17 September 1998 09:15 AM


All times are GMT -8. The time now is 04:52 AM.


Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.5.1 PL1
Copyright ©1997 - 2012 The Aerodrome