11 June 2007, 05:13 PM
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#3 (permalink)
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Observer
Join Date: Aug 2005
Posts: 53
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A Little More...,
Hi Sreiko,
It is a very nice tool. Before its existence cloud generation was one of the larger items standing in the way of continuing a larger project that includes animation. There is no way such realism can be recreated by hand to achieve the effect. In a larger sense I see this as another media tool type for producing a desired effect, in this case volumetric, spectral clouds that can be rendered as part of an overall setup, scene by scene. Modeling of early aviation objects are currently underway that will also be "rigged". Further models also need development but that's just a matter of time to do them. People will be low poly for the most part except those needed for close up sequences will require a lot of Photoshop and Cinema 4D Bodypaint 3D time. Still have to figure how to do a flyover of early 1900 Paris...,
Best regards,
-Gil
Last edited by Gil; 12 June 2007 at 07:10 AM.
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