Sorry about the loooong psuedo-advertising post, but I'm fair to burstin' at the seams about this one!
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http://theminiaturespage.com/news/766376/
Majestic Twelve Games recently announced the release of their newest game in the cadre.
With tons of help from The Aerodrome and other friendly history buffs, we've come out with what we think is one of the easiest wargames to learn and one of the most fun games to play. Our design philosphy began with the idea that we wanted to write a game that captured the feel of air combat in WWI at the same time was less complicated and, best of all, dispensed with complex maneuver charts and damage location rules.
Check out the announcement on The Miniatures Page and click over the mj12games.com and get the fully playable demo!
Aces at Dawn
With 36 planes at your disposal and a fully-customizable points system, you can build existing planes we haven't included, and also try out designs that you think would have wreaked havoc in the skys of France.
This is a game of quasi-historical combat in the skies. Set at the turn of the century, Aces at Dawn models the man-to-man combat of the World-War I flying ace and his dreaded enemies. As with all Majestic Twelve games, Aces at Dawn is fun and easy to play, works with any line of miniatures, and encourages players to use their imagination and have fun - which is the way wargaming is supposed to be.
Finally, Aces at Dawn is a complete historical air-to-air combat system. The flexibility of the system allows players to recreate the man-to-man air jousting at the turn of the twentieth-century. A simple combat-and-maneuver system means you can dispense with complicated maneuver charts and intricately detailed plane record-keeping. What's left on the board is just plain fun.
For more information:
http://www.mj12games.com
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Thanks for your patience!
jimbeau
jim@mj12games.com