The Aerodrome Home Page
Aces of WWI
Aircraft of WWI
Books and Film
The Aerodrome Forum
Sign the Guestbook
Help
Links to Other Sites
Medals and Decorations
The Aerodrome News
Search The Aerodrome
Today in History
The Aerodrome Forum

Go Back   The Aerodrome Forum > WWI Aviation > Games and Flight Sims


Games and Flight Sims Topics related to Red Baron, Dawn Patrol and other WWI aviation games

Learn how to remove ads


Welcome to The Aerodrome Forum, an online community where you can discuss WWI aviation with thousands of other members from around the world. To gain full access to the Forum you must register for a free account. As a registered member you will be able to:
  • Post messages and search the Forum

  • Privately communicate with other members

  • Participate in live chat sessions other members

  • View images by talented aviation artists in our Gallery

  • Buy, sell or trade items in our Classified Ads
All this and much more is available to you absolutely free when you register for an account, so sign up today! If you have any problems with the registration process or your account login, please contact us.

Reply
 
LinkBack Thread Tools Display Modes
Old 19 August 2008, 02:35 AM   #1 (permalink)
Forum Ace
 
Join Date: Feb 2003
Posts: 834
News From The Front (+ screenshots)

Word has it that the long awaited Developer's Blog for KOTS/AOF is finally close to coming online, so new images and info for the sim should be up shortly (XX).

In the meantime, a developing battle rages!

Highslide JS

Highslide JS

Highslide JS
__________________
Dave S.

"Real aviators are very sharp and not so timorous. That did not help their good relations with the bureaucrats." Willy Coppens
FlyXwire is online now   Reply With Quote
Sponsored Links
Old 19 August 2008, 06:11 AM   #2 (permalink)
Forum Ace
 
Lufbery's Avatar
 
Join Date: Jul 1999
Location: Harrisburg, PA
Posts: 2,241
 
It looks great! What kind of horsepower does your computer have to get such nice graphics?
__________________
Drew Ames

"Drew can talk -- by Jove, how the man can talk!" -- James Norman Hall in "High Adventure"
Lufbery is offline   Reply With Quote
Old 19 August 2008, 09:15 AM   #3 (permalink)
Forum Ace
 
Join Date: Feb 2003
Posts: 834
Hiya Lufbery,

The screenshots were taken on the design team's standard work station PC:

CPU: core 2 duo E6600, System RAM: 4 gb, GPU: GeForce 8800GTX 768 mb
__________________
Dave S.

"Real aviators are very sharp and not so timorous. That did not help their good relations with the bureaucrats." Willy Coppens
FlyXwire is online now   Reply With Quote
Old 19 August 2008, 10:34 AM   #4 (permalink)
Scout Pilot
 
Willi Von Klugerman's Avatar
 
Join Date: Aug 2007
Posts: 324
 
Beutiful,I like the Hans Kirschstein DVII.Are their any vids on the dogfights?
__________________
"Lets see how good you are,in or out of bed"Willi Von Klugermann
Willi Von Klugerman is offline   Reply With Quote
Old 19 August 2008, 04:44 PM   #5 (permalink)
Scout Pilot
 
Willi Von Klugerman's Avatar
 
Join Date: Aug 2007
Posts: 324
 
I know sounds a bit wierd but is it possible to create a patch that includes a "memorial monument" for the fallen Nasta at ORA.It would be a great tribiute to him.
__________________
"Lets see how good you are,in or out of bed"Willi Von Klugermann
Willi Von Klugerman is offline   Reply With Quote
Old 20 August 2008, 02:46 AM   #6 (permalink)
Forum Ace
 
Join Date: Feb 2003
Posts: 834
Hi Willi,

Right now NEOQB is concentrating on hitting their build and business milestones needed for the project.

Hopefully soon after the Leipzig Game Con this week, we'll get to see the mentioned blog and new media.
__________________
Dave S.

"Real aviators are very sharp and not so timorous. That did not help their good relations with the bureaucrats." Willy Coppens
FlyXwire is online now   Reply With Quote
Old 20 August 2008, 01:31 PM   #7 (permalink)
Scout Pilot
 
Willi Von Klugerman's Avatar
 
Join Date: Aug 2007
Posts: 324
 
Well Im thinking of forming an un-official squadron of my own.Go to my other thread "Lets form some KOTS squadrons!!" for details.See you in the skies!!
__________________
"Lets see how good you are,in or out of bed"Willi Von Klugermann
Willi Von Klugerman is offline   Reply With Quote
Old 21 August 2008, 10:56 AM   #8 (permalink)
Observer
 
Join Date: Mar 2007
Posts: 6
 
I've been anxiously awaiting the release of KOTS, however, I just read this at the wings-of-valor forum:

"Braking News From KoS.

· neobq is still searching for a publisher.
· It is planned to release a basic version of the simulation with two (?) planes and a large map.
· More planes will be available as add ons to be bought separately. The planes will cost money only when the player wants to fly them. They are free of charge when flown by the in game AI within missions.
· An update in the beginning of next year will introduce planes (bombers) with 2 or 3 crew members (pilot, bombardier and gunner).
· It is planned to have controllable ground units in single player.
· There will be a mission editor but it will not be published. The developer may charge for additional missions created by them.
· For online play there will be a publicly available server software capable of holding 128 players per map.
· There will be no AI controlled ground units in multi player.
· There will be a simple interface to plan missions, for example escort missions for bombers, in a fast and easy way.
· With the support of Intel the game engine has been improved to hold around 40 fps during air battles although the flight models and physics are based on dynamic flow calculations. Those calculations will not only apply to the player's aircraft but also on AI controlled aircraft.

They are going to charge you/ me/ us, money every step of the way.
The only thing you will be able to do with this game is paint your plane
And play the game, just 2 planes and 1 map and a few SP missions as the
Base game, all else is pay pay pay to have as this reads above… "



FlyXwire, it seems you are in regular contact with the KOTS dev team, is this true?
US95Pickett is offline   Reply With Quote
Old 21 August 2008, 12:00 PM   #9 (permalink)
Forum Ace
 
Join Date: Feb 2003
Posts: 834
As much as possible Pickett, but I can't forward everyone's questions for clarifications (I know you understand).

The quoted feature set above is unofficial information, but I support the overall concept of buying add-on aircraft to grow your sim's content over time. Here's a bit more of what I wrote about this on another forum today in this regards (the sim's certainly been getting much attention these past few days):

I think the design scheme above is close to what's been projected, except for the indication of only two initial player-aircraft being available (that would be a change), and a mission editor not being included in the package.

The scheme is based on the "grow your own game" concept, where you decide the content you wish to expand it by. Aircraft add-ons, mission packs, and other object content can be purchased as desired, this enabling expansion and support of the sim into the future. The plan requires the designers to stay engaged in the growth process too, through offering official add-ons, by controlling important code modifications via free patches, and to maintain online compatability for instance.....all the while being able to profit from the process of doing so.

I have to admit that I support this concept wholeheartedly, and have talked it up on a number of forums over these past years. It supports the sim's initial start-up and introduction process, and also projects a revenue stream for small developers to draw on over time (so they stay in business).

We've seen too many WWI sim projects fail over these past years, so hopefully some publisher now will see the sense of taking on the risk of producing another combat flight sim (if there's potential money to be made).

Of course it's not all about the dollars, as offering the consumer something he/she can get excited about buying is just as important too. Market realities dictate that both the commercial interests and the consumer have something to show for their investment.
__________________
Dave S.

"Real aviators are very sharp and not so timorous. That did not help their good relations with the bureaucrats." Willy Coppens

Last edited by FlyXwire; 21 August 2008 at 12:11 PM.
FlyXwire is online now   Reply With Quote
Old 21 August 2008, 12:29 PM   #10 (permalink)
Scout Pilot
 
Willi Von Klugerman's Avatar
 
Join Date: Aug 2007
Posts: 324
 
Why can't they make a sim with the aircraft already in it?RB3D never had aircraft add-on's,because it already had aircraft.Are they making KOTS with the already in it?Im not sure about the add-on idea.
__________________
"Lets see how good you are,in or out of bed"Willi Von Klugermann
Willi Von Klugerman is offline   Reply With Quote
Reply

Bookmarks




Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT -8. The time now is 03:00 AM.


Powered by vBulletin® Version 3.7.2
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright ©1997 - 2008 The Aerodrome