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| Games and Flight Sims Topics related to Red Baron, Dawn Patrol and other WWI aviation games |
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17 September 2009, 08:23 AM
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#11 (permalink)
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Two-seater Pilot
Join Date: Nov 2008
Location: France
Posts: 113
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Great news.
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17 September 2009, 08:49 AM
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#12 (permalink)
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Scout Pilot
Join Date: Dec 2005
Location: Troy, Ohio
Posts: 336
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An RB3 upgrade would be very nice!
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17 September 2009, 09:39 AM
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#13 (permalink)
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Two-seater Pilot
Join Date: Jan 2008
Location: Nuremberg, Germany
Posts: 200
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RB3D is one of my all-time-favs - great news!
But i wonder how far a more than 10 year old code can be modified to state-of-the-art performance. Im not a programmer - i just wonder...
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17 September 2009, 09:51 AM
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#14 (permalink)
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Scout Pilot
Join Date: Aug 2009
Location: The grim north of England
Posts: 405
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Probably like OFF, the fact that it is older code will work to its advantage in some ways. There is a limit to the graphical fancy stuff OFF can do because of it being basically a mission disk for CFS3, which means it is somewhat rooted in the past in terms of flashy graphics. But in a similar fashion to other reheated sims, that also means there is a lower system overhead from the thing, which translates to other things being possible, such as very large dogfights with lots of aeroplanes whizzing around.
The same may be true of the Red Baron code (oh no, that sounds like a Dan Brown novel), and I would guess that the only real concern is whether the AI can be programmed to behave in a believable fashion when compared to more modern attempts at such stuff, but then again, this is an area where progress has been slow in computing, as evidenced by Falcon 4, which still has a campaign mode that puts more recent flight sims to shame. Rise of Flight might have the graphic credentials to beat all others, but it falls down in so many other areas in its present condition that such visual finery ends up being a moot point. And like most people into that sort of stuff, I'd take less flashy graphics over historical realism and good old fashion playability any day of the week.
I just hope it happens. It would certainly not be the first flight sim to fall before the last hurdle, although the fact that there does seem to be a bit of a resurgence of WW1 sims will hopefully help it.
Al
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17 September 2009, 12:47 PM
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#15 (permalink)
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Forum Ace
Join Date: Aug 2007
Location: Gallipolis,OH
Posts: 1,488
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I wonder if they can release RB3D in its original form as well.
__________________
"Here above us,there is a man twenty meters above the earth,imprisoned in a wooden frame,and defending himself against an invisible danger which he has taken on his own free will.But we are standing below,pushed away,without existence,and looking at this man."
Franz Kafka
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17 September 2009, 02:01 PM
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#16 (permalink)
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Forum Ace
Contributor
Join Date: Mar 2002
Posts: 530
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Quote:
Originally Posted by Kirk
I'd love to see Red Baron revived - as long as it can be made to work on my machine with 64 bit Vista. Right now most of my old games sit unused because of incompatibility with that wonderful Vista program.
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Same here.
Started out on the Dos version of RB.
Being forced to upgrade to Vista ended most of my flying.
Loved to play online and also had a lot of fun with the kids playing across a home network without all that lag you get online.
If you haven't already you should try Ace of Aces online game. Basic but pretty fun if you enjoyed the RD series.
Let me be the first to sign up as a beta tester.
Salute,
Steve
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20 September 2009, 06:40 PM
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#18 (permalink)
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Two-seater Pilot
Join Date: May 2009
Posts: 106
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I hope they allow porting in of user made custom models, as I'm sitting on about 12 models I started for Targetware's Richthofen's Skies, that are now orphans.
The reward for the sim's code is amusing, they don't have someone with the skill set to reverse engineer the programming on the game CD?
I have to admit though, the game has set the bar for massive single player realism. The AI simultaneously generates and programs the flight modelling of dozens of concurrent missions along with your mission. and it would run at really high frame rates on dated gaming slugs while doing so.
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25 September 2009, 06:52 PM
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#19 (permalink)
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Two-seater Pilot
Join Date: May 2009
Posts: 106
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shredward,
did you get my reply to your PM?
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25 September 2009, 07:38 PM
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#20 (permalink)
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Two-seater Pilot
Join Date: Jul 2007
Location: Fort Collins, CO
Posts: 264
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Quote:
Originally Posted by LewisS
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Aww, don't be putting those pics up. I just drooled all over my keyboard!
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