Joe:
Waiver: don't try this at home, folks (educational/entertainment use only). If you need an airworthy prop, find a certified professional.
I agree with Rob: carving is straightforward. Problem is, for most of the original engines, the engineering dwgs (plan and elevation) are scattered and/or unavailable.
If you go with a modern engine, there are recommendations for most certified a/c in the catalogs, based on design modified by experience. Have to choose whether the prop is optimized for climb, cruise or a compromise. There are jigs to duplicate carve existing prop shapes.
If you are doing a "classic" airframe with a previously untried engine (Sop Baby with a Rotec, for example), you are on your own and have to hire an engineer, or learn design. Might be good to walk through the numbers for
the Rotec/Baby, if of interest later.
For an overview of period construction methods, Achim (Engels) sells a super CD/DVD showing the original process of shaping boards for an Axial, glue up, spokeshaving and finishing, complete with faux movie film effects and original period music. Good inspirational value.
Again, as pointed out by Jeff, Achim's approach of doing a decent dwg first is the way to go, if you can find the original specs.
The process of design that precedes dwg and carving is also of interest. Good to know why certain woods and glues are preferred, their properties and strengths.
I am dubious that an automated algorithm can really spit out prop dimensions given desired thrust, or that dimensions plugged in, will give an exact thrust. However, some first guesstimates seem within the spreadsheet approach and we should give it a shot. Again, educational use only here.
Can't do a prop design without knowing about the engine and the intended airframe.
Factors needed for first shot at prop design (from Park 1921) are:
1. Power curve of the engine
2. Gear ratio (if PRSU is used, need efficiency)
3. Variation of engine power vs altitude
4. Curve of total resistance of a/c at various speeds (at desired altitudes)
5. Weight of a/c in flight
6. Antipated max flying speed/level flight; max speed; max climb rate
7. Details/dimensions of engine prop hub
8. Specifics of a/c (pusher vs tractor; distance from crankshaft to ground
etc)
9. Engine vibration/non-uniformity of torque
Usually, all these factors are not available for a new design (airframe + engine), so he recommends design to the best available engine specs, then experiment.
Stages of design are: airscrew analysis at top speed (number crunching), prop rotating on ground (more numbers), bending moments (numbers ...),
stress analysis (right: more numbers). Then, some fudge factors, weight (of prop) calculation and rule of thumb adjustments.
After balancing, you try the prop on the engine (and airframe if possible), check the indicated static speeds and hp absorbed, assuming the thing doesn't vibrate, whip, twist or disintegrate, and go back to the drawing board to fine tune. More than just plugging into an algorithm, it looks like.
Personally, I wouldn't believe thrust or design calculations until experimentally verified from actual data taken from an experimental prop. Testing a homebuilt carved prop on an engine and taking it into the air are best left to professionals.
Attached is a period example of what might go into a "top speed" spreadsheet, in this case analysis of an 11' diameter two-bladed prop with mean face pitch of 11.5' run at top speed (in this case 1080 rpm) when the a/c is doing 176 ft/sec (x 3600 sec per hr/ 5280 ft per mile~120mph). OK, more on parameter definitions, formulas, bending moments and stress analysis later, or offline.
Final waiver: I have just started my first carving trial, and so time will tell if
any of this is on target. Comments welcome from the "pros" if any of this is wildly off.
I will email details to knapper soon as I get a free moment.
(to be continued...)
